| a | aiColor4D | |
| aiColor4D() | aiColor4D | [inline] |
| aiColor4D(float _r, float _g, float _b, float _a) | aiColor4D | [inline] |
| aiColor4D(float _r) | aiColor4D | [inline] |
| aiColor4D(const aiColor4D &o) | aiColor4D | [inline] |
| b | aiColor4D | |
| g | aiColor4D | |
| IsBlack() const | aiColor4D | [inline] |
| operator!=(const aiColor4D &other) const | aiColor4D | |
| operator*=(float f) | aiColor4D | |
| operator+=(const aiColor4D &o) | aiColor4D | |
| operator-=(const aiColor4D &o) | aiColor4D | |
| operator/=(float f) | aiColor4D | |
| operator==(const aiColor4D &other) const | aiColor4D | |
| operator[](unsigned int i) const | aiColor4D | [inline] |
| operator[](unsigned int i) | aiColor4D | [inline] |
| r | aiColor4D |
1.5.8