| aiMesh() | aiMesh | [inline] |
| GetNumColorChannels() const | aiMesh | [inline] |
| GetNumUVChannels() const | aiMesh | [inline] |
| HasBones() const | aiMesh | [inline] |
| HasFaces() const | aiMesh | [inline] |
| HasNormals() const | aiMesh | [inline] |
| HasPositions() const | aiMesh | [inline] |
| HasTangentsAndBitangents() const | aiMesh | [inline] |
| HasTextureCoords(unsigned int pIndex) const | aiMesh | [inline] |
| HasVertexColors(unsigned int pIndex) const | aiMesh | [inline] |
| mBitangents | aiMesh | |
| mBones | aiMesh | |
| mColors | aiMesh | |
| mFaces | aiMesh | |
| mMaterialIndex | aiMesh | |
| mNormals | aiMesh | |
| mNumBones | aiMesh | |
| mNumFaces | aiMesh | |
| mNumUVComponents | aiMesh | |
| mNumVertices | aiMesh | |
| mPrimitiveTypes | aiMesh | |
| mTangents | aiMesh | |
| mTextureCoords | aiMesh | |
| mVertices | aiMesh | |
| ~aiMesh() | aiMesh | [inline] |
1.5.8