Build Log
  

------- Build started: Project: SimpleTexturedOpenGL, Configuration: Debug|Win32 -------

Environment Space
  
    ALLUSERSPROFILE=C:\Documents and Settings\All Users
    APPDATA=C:\Documents and Settings\Birger\Application Data
    CLIENTNAME=Console
    CommonProgramFiles=C:\Programmer\Fælles filer
    COMPUTERNAME=BNA
    ComSpec=C:\WINDOWS\system32\cmd.exe
    DXSDK_DIR=C:\Programmer\Microsoft DirectX SDK (June 2010)\
    FP_NO_HOST_CHECK=NO
    HOMEDRIVE=C:
    HOMEPATH=\Documents and Settings\Birger
    INCLUDE=C:\Programmer\Microsoft DirectX SDK (April 2006)\Include;C:\Programmer\Microsoft Visual Studio .NET\Vc7\include;C:\Programmer\Microsoft Visual Studio .NET\Vc7\atlmfc\include;C:\Programmer\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include\prerelease;C:\Programmer\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include;C:\Programmer\Microsoft Visual Studio .NET\FrameworkSDK\include
    LIB=C:\Programmer\Microsoft DirectX SDK (April 2006)\Lib\x86;C:\Programmer\Microsoft Visual Studio .NET\Vc7\lib;C:\Programmer\Microsoft Visual Studio .NET\Vc7\atlmfc\lib;C:\Programmer\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib\prerelease;C:\Programmer\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib;C:\Programmer\Microsoft Visual Studio .NET\FrameworkSDK\lib
    LIBPATH=
    LOGONSERVER=\\BNA
    NUMBER_OF_PROCESSORS=1
    OS=Windows_NT
    Path=C:\Programmer\Microsoft DirectX SDK (April 2006)\Utilities\Bin\x86;C:\Programmer\Microsoft Visual Studio .NET\Vc7\bin;C:\Programmer\Microsoft Visual Studio .NET\Common7\Tools\bin\prerelease;C:\Programmer\Microsoft Visual Studio .NET\Common7\Tools\bin;C:\Programmer\Microsoft Visual Studio .NET\Common7\tools;C:\Programmer\Microsoft Visual Studio .NET\Common7\ide;C:\Programmer\HTML Help Workshop\;C:\Programmer\Microsoft Visual Studio .NET\FrameworkSDK\bin;C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem
    PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH
    PROCESSOR_ARCHITECTURE=x86
    PROCESSOR_IDENTIFIER=x86 Family 15 Model 2 Stepping 9, GenuineIntel
    PROCESSOR_LEVEL=15
    PROCESSOR_REVISION=0209
    ProgramFiles=C:\Programmer
    SESSIONNAME=Console
    SystemDrive=C:
    SystemRoot=C:\WINDOWS
    TEMP=C:\DOCUME~1\Birger\LOKALE~1\Temp
    TMP=C:\DOCUME~1\Birger\LOKALE~1\Temp
    USERDOMAIN=BNA
    USERNAME=Birger
    USERPROFILE=C:\Documents and Settings\Birger
    VSCOMNTOOLS="C:\Programmer\Microsoft Visual Studio .NET\Common7\Tools\"
    windir=C:\WINDOWS
    _ACP_ATLPROV=C:\Programmer\Microsoft Visual Studio .NET\Vc7\bin\ATLPROV.DLL
    _ACP_INCLUDE=C:\Programmer\Microsoft DirectX SDK (April 2006)\Include;C:\Programmer\Microsoft Visual Studio .NET\Vc7\include;C:\Programmer\Microsoft Visual Studio .NET\Vc7\atlmfc\include;C:\Programmer\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include\prerelease;C:\Programmer\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include;C:\Programmer\Microsoft Visual Studio .NET\FrameworkSDK\include
    _ACP_LIB=C:\Programmer\Microsoft DirectX SDK (April 2006)\Lib\x86;C:\Programmer\Microsoft Visual Studio .NET\Vc7\lib;C:\Programmer\Microsoft Visual Studio .NET\Vc7\atlmfc\lib;C:\Programmer\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib\prerelease;C:\Programmer\Microsoft Visual Studio .NET\Vc7\PlatformSDK\lib;C:\Programmer\Microsoft Visual Studio .NET\FrameworkSDK\lib;"C:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include";.\include;..\..\DevIL\include;..\..\..\include;C:\Programmer\Microsoft DirectX SDK (April 2006)\Include;C:\Programmer\Microsoft Visual Studio .NET\Vc7\include;C:\Programmer\Microsoft Visual Studio .NET\Vc7\atlmfc\include;C:\Programmer\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include\prerelease;C:\Programmer\Microsoft Visual Studio .NET\Vc7\PlatformSDK\include;C:\Programmer\Microsoft Visual Studio .NET\FrameworkSDK\include
    _ACP_PATH=C:\Programmer\Microsoft DirectX SDK (April 2006)\Utilities\Bin\x86;C:\Programmer\Microsoft Visual Studio .NET\Vc7\bin;C:\Programmer\Microsoft Visual Studio .NET\Common7\Tools\bin\prerelease;C:\Programmer\Microsoft Visual Studio .NET\Common7\Tools\bin;C:\Programmer\Microsoft Visual Studio .NET\Common7\tools;C:\Programmer\Microsoft Visual Studio .NET\Common7\ide;C:\Programmer\HTML Help Workshop\;C:\Programmer\Microsoft Visual Studio .NET\FrameworkSDK\bin;C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem
Command Lines
  
This edition of Visual C++ does not support the optimizing compiler.
Creating temporary file "c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\samples\SimpleTexturedOpenGL\SimpleTexturedOpenGL\Debug\RSP00006B.rsp" with contents
[
/I "C:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include" /I ".\include" /I "..\..\DevIL\include" /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Gm /EHsc /RTC1 /MDd /Fo"Debug/" /Fd"Debug/vc70.pdb" /W3 /c /ZI /TP
"src\model_loading.cpp"
]
Creating command line "cl.exe @"c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\samples\SimpleTexturedOpenGL\SimpleTexturedOpenGL\Debug\RSP00006B.rsp" /nologo"
Creating temporary file "c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\samples\SimpleTexturedOpenGL\SimpleTexturedOpenGL\Debug\RSP00006C.rsp" with contents
[
/OUT:"Debug\SimpleTexturedOpenGL_Debug.exe" /INCREMENTAL /NOLOGO /LIBPATH:"..\..\DevIL\lib" /LIBPATH:"..\..\..\lib\assimp_debug-dll_win32" /DEBUG /PDB:"Debug/SimpleTexturedOpenGL.pdb" /SUBSYSTEM:WINDOWS /MACHINE:IX86 OpenGL32.lib GLu32.lib DevIL.lib assimp.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "\WinrottGL__168\assimp\assimp--2.0.863-sdk\samples\DevIL\lib\DevIL.lib" "\WinrottGL__168\assimp\assimp--2.0.863-sdk\lib\assimp_debug-dll_win32\assimp.lib"
"Debug\model_loading.obj"
]
Creating command line "link.exe @"c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\samples\SimpleTexturedOpenGL\SimpleTexturedOpenGL\Debug\RSP00006C.rsp""
Creating temporary file "c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\samples\SimpleTexturedOpenGL\SimpleTexturedOpenGL\Debug\BAT00006D.bat" with contents
[
@echo off
copy "c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\samples\SimpleTexturedOpenGL\SimpleTexturedOpenGL\Debug\\SimpleTexturedOpenGL_Debug.exe" ..\..\bin
copy ..\..\..\bin\assimp_debug-dll_Win32\Assimp32d.dll ..\..\bin

if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: A tool returned an error code: "Performing Post-Build Event..."
exit 1
:VCEnd
]
Creating command line ""c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\samples\SimpleTexturedOpenGL\SimpleTexturedOpenGL\Debug\BAT00006D.bat""
Output Window
  
Compiling...
model_loading.cpp
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiVector2D.h(75) : warning C4244: 'return' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(122) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(131) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(140) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(148) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(160) : warning C4244: 'initializing' : conversion from 'double' to 'const float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(161) : warning C4244: 'initializing' : conversion from 'double' to 'const float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(162) : warning C4244: 'initializing' : conversion from 'double' to 'const float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(163) : warning C4244: 'initializing' : conversion from 'double' to 'const float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(164) : warning C4244: 'initializing' : conversion from 'double' to 'const float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(165) : warning C4244: 'initializing' : conversion from 'double' to 'const float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(198) : warning C4244: 'initializing' : conversion from 'double' to 'const float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(199) : warning C4244: 'initializing' : conversion from 'double' to 'const float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(217) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(246) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(247) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(248) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiQuaternion.h(249) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiVector3D.inl(82) : warning C4244: 'return' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix3x3.inl(124) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix3x3.inl(125) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix3x3.inl(138) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix3x3.inl(138) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(269) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(270) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(271) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(272) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(273) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(274) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(327) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(328) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(342) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(343) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(356) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(357) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(365) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\include\aiMatrix4x4.inl(365) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
Linking...
Performing Post-Build Event...
        1 fil(er) kopieret.
        1 fil(er) kopieret.
Results
  
Build log was saved at "file://c:\WinrottGL__168\assimp\assimp--2.0.863-sdk\samples\SimpleTexturedOpenGL\SimpleTexturedOpenGL\Debug\BuildLog.htm"
SimpleTexturedOpenGL - 0 error(s), 37 warning(s)